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Dec 18, 2025

Steel Bounty announced, the MicroProse-published first-person mech sim game chases the high that was MechWarrior 2

From Press Release:

MicroProse is proud to announce Steel Bounty, a new first-person mecha simulation currently in early development. Blending immersive cockpit-based combat with deep customization and mercenary company management, Steel Bounty puts players in command of both the battlefield and the business of war.

In Steel Bounty, players lead a mercenary company operating across a dynamic star system. Every mission outcome and strategic decision influences the wider campaign, shaping the economy, unlocking new opportunities, and altering the balance of power. From managing finances and resources to recruiting and training pilots, success depends as much on leadership as on combat skill.

The game features extensive mech customization, allowing players to design, build, trade, and fine-tune their machines with a wide range of parts and weapons. Battles unfold in fully destructible environments, where the raw power of towering mechs can level cities and reshape the battlefield in real time. All combat is experienced from detailed, interactive first-person cockpits, emphasizing immersion and tactical awareness.

Steel Bounty - furious shooting

Key Features of Steel Bounty include:

  • A dynamic, choice-driven campaign that reacts to player decisions
  • Full mercenary company management, from logistics to pilot development
  • Deep mech design and customization systems
  • Destructible environments that reflect the scale of mech warfare
  • Immersive first-person cockpits with interactive instrumentation

Steel Bounty - in the cockpit

Steel Bounty - jumping mech

Steel Bounty is in active early development, with more details to be revealed as development progresses.

For updates, development news, and future announcements, follow MicroProse on Steam and social media.

Steel Bounty - shooting and walking

Steel Bounty - Destruction in the battlefield