Share a house with an ever-hungry monster and try to survive in FEED IT – out today on Steam

From Press Release:

Warsaw – August 17th, 2026 – After months of intense development, Italian development team Games On A Chair and indie publisher Pretty Soon are ecstatic to announce that FEED IT is finally available to play! Games On A Chair’s first commercial release, the game will launch on Steam today at 4PM CEST. A new trailer, which you can already catch a glimpse of below, will also be released to celebrate the launch!

Inspired by psychological horror classics like Silent Hill and Mouthwashing, FEED IT is based on an unsettling premise: live with an insatiable, ever-hungry monster, as you try to retain your sanity and survive long enough to find a way out! Instead of actively fighting against the monster, you are locked in a symbiotic relationship with it – do as you’re told… or feel its wrath.

But your own needs cannot be ignored, and your choices will have consequences. Do you feed yourself, regaining enough strength to escape, or do you try to sate your guest’s hunger?

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Designed as a short-form replayable experience, FEED IT leverages exploration and minimal interactions to get you acquainted with the world around you. As you scour maze-like locations in search of food, FEED IT invites you to make sense of a disturbing experience as it changes around you. Where the hell are you? Who are you? Who’s knocking at the door? And is there a way to leave and get yourself to safety?

Initially announced in May 2026, FEED IT immediately resonated well with the horror audience – quickly gaining several thousand wishlists and praise from fans of the genre. Creators who have had the chance to try out the game early praised its atmospheric storytelling and the witty use of psx-style graphics to create a genuinely unsettling experience. Commenting on the game finally becoming available, the project lead Matteo Ucci comments: “This game’s development has been such a crazy ride and we can’t wait for everyone to tell us all about their thoughts, theories, and perceptions of the game. At the end of the day, FEED IT has been carefully and lovingly handcrafted specifically to connect and resonate with people, and we truly hope it‘ll be able to have an impact in that way (even if it‘s a small one). Also, f**k AI with our collective hearts.”


FEED IT is now available on Steam. A full press-kit for the game, complete with logos, screenshots, key art, trailers, and more can be found here.

If you want to know more about the game, follow FEED IT on TikTok and Instagram or join the project’s official Discord server here.

About the developer

Games On A Chair is a small, intimate devteam of incredibly talented creatives aiming to create games that go beyond “mere” entertainment. We’re a group of friends, first and foremost, that met thanks to the stars aligning towards a single, shared goal: to amaze, inspire, and move people through our games. In an industry filled with soulless slop, uninspired titles and constantly worsening work conditions, we decided to take a stand and yell to the world: “No sir! We want our art to exist, no matter what”. We’re pouring blood and sweat on our first game, and we sincerely hope players will feel its beating heart once it releases later this year. We’ll be proud of it regardless.

About the publisher

Pretty Soon is an indie games publisher on a simple mission: to be the best choice for solo developers and small teams. Located in Poland, they work with talents spread over the entire world. Their portfolio includes such titles as Backpack Hero, Scale the Depths, Havendock, Small Spaces, Primal Planet, Project P.I.T.T., and others.

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