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Sep 22, 2025

Death Ring: Second Impact, the roguelite turn-based strategy game receives major update “ACT III: Into the Death Ring” today

From Press Release:

Tokyo — September 22, 2025 — Developer Rouge Mecha has announced that its Early Access title Death Ring: Second Impact will receive a major content update today called “ACT III: INTO THE DEATH RING.”

Death Ring: Second Impact is a roguelite turn-based strategy game where players  command the Griffin Squad, leading their mechs and pilots against colossal  monsters, undertaking diverse missions, and gradually uncovering the conspiracy behind the Death Ring.  This update introduces the brand-new chapter “Into the Death Ring,” which includes dozens of new maps with unique mechanics, the powerful new boss  Zeramorph, a new mecha Antey, a large set of new loadouts and modules, and  the long-awaited mecha paint customization system.

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The interior of the Primal Death Ring is fractured into extreme environments. On the frozen wastelands, the new Cryo mechanic hampers mech movement, while lurking creatures grow tougher and deadlier in the frigid air. In searing volcanic rifts, molten rock erupts, firestorms split the skies, and suffocating heat waves render most defenses ineffective under the Overheat effect. Step by step, the Griffin Squad will advance into the very heart of the Death Ring-where they must safeguard scientists extracting the Catalyst Zero and confront the swarm’s ruler, the evolution-wielding titan known as the Zeramorph.

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The new mecha Antey, developed by the Siberian Manufacturing Group, boasts an immense frame and exceptional breakthrough capabilities, becoming a critical asset for Griffin Squad. At the same time, breakthroughs in material science have made personalization possible: commanders can now use the new mecha paint system to give their units a distinctive look.

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Rouge Mecha notes that this update not only expands the game with a new chapter but also brings extensive balance adjustments and a wealth of new loadouts and modules, enabling players to build strategies with greater freedom and variety. Additionally, the studio has confirmed that the new version will be showcased at the upcoming Tokyo Game Show, where players will be able to experience the new chapter firsthand.

About Rouge Mecha
Rouge Mecha is an independent game studio based in Shanghai, founded by a Gen-Z team inspired by mecha classics such as Gundam, Pacific Rim, and Evangelion. The studio’s developers have contributed to titles including Unity, Mecharashi, and Book of Warriors, combining technical expertise with a passion for tactical strategy and roguelike design.

Its debut title, Death Ring: Second Impact, is a love letter to mecha, strategy, and roguelike fans worldwide, developed in close collaboration with its community.