There is a subset of games that I like to call “spreadsheet games,” ones that probably have a spreadsheet inside for you to sort of track what you are doing. Games like “Factorio,” “Hearts of Iron IV,” or even “Anno 1800” fall into this category. “Kaiserpunk” also falls deeply into what my friends like to call “Sicko Games.” Games with layered mechanics so deep that even when you’re starting to grasp what you’re getting into, you’re gone. And, reader, I was gone.
Taking inspiration from the real-life event of the Windscale fire that befell Northern England in 1957. Atomfall is a playable “what if” scenario based on that event that avoids retreading familiar ground we’ve seen in other games about nuclear disasters. And Rebellion have really hit a six with this extremely British survival game. Atomfall is a compelling first-person adventure full of mystery and intrigue that’s unlike anything else, and one I’ll be returning to soon.
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