Whenever I think about “Shinobi”, my mind takes me back to my youth, dying endlessly in “Shinobi III: Return of the Ninja Master” for the Mega Drive (or Genesis, like you folks in the US call it). It was a mix of high intensity levels with precision platforming that it took me years to find anything quite like it. When “SHINOBI: Art of Vengeance” was announced, my immediate reaction was “Wait, this isn’t Shinobi, Shinobi isn’t about mixing up combos”. In many ways, I was both right and wrong.
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