Much like Red Bull during the 2015 season, Codemasters didn’t have as good of an F1 game as they could have, as many features were culled and the experienced suffered from what seemed like a “filler” game as the series shifted from old to new consoles. Though F1 2015 looked and played better than prior entries, it just lacked the longevity the games have been known for. Codemasters seemed to have learned from past mistakes. F1 2016 isn’t perfect, but it is a huge leap forward for the series, the sport, and the players who will get to enjoy a fully-featured FIA Formula One game in years.
F1 2015 is two sides of the same coin. It is equal parts the best Formula One game to date by longtime developer, Codemasters. It is then also the weakest F1 game in terms of features and modes. If you haven’t seen previous F1 games and are on a new console, you’re likely not to notice the gaps. This is otherwise the best use of the F1 license, likenesses, locations, and experience of F1 racing you’ll find.
Codemasters today announced that F1 2015, the official video game of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP™, will release in June 2015 and be distributed by BANDAI NAMCO Games Europe S.A.S in EMEA territories. Arriving much earlier in the FORMULA ONE™ season than before, this will mark the award-winning series’ debut on PlayStation® 4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. The title will also be available for Windows PC.
The F1 series from Codemasters is annualized for good reason. Each year, FIA Formula One introduces new technologies, and makes interesting changes. Instead of Codemasters being the ones making changes and creating new gameplay mechanics to serve a yearly game (i.e. Madden NFL), the gameplay is served by the changes to the racing it is based on. And for this, the series greatest strength is from the sport itself.