Mojang, BioWare and Microsoft are incredibly excited to announce the up and coming availability of the first Mash-up pack add-on for Minecraft: Xbox 360 Edition, in which worlds from other popular game franchises are fused into Minecraft’s iconic pixelated form.
Developed by 4J Studios and available on Xbox 360 starting Sept. 4 for 320 Microsoft Points ($3.99), the first Mash-up Pack will feature the popular Mass Effect franchise, allowing fans to play in the stunning recreation of the Mars Facility from Mass Effect 3 or create their own worlds with special Mass Effect textures and craft-able items. The Mash-up also includes themed menus and user interface, 36 pixel-perfect Mass Effect character skins and 22 music tracks from the Mass Effect 3 soundtrack.
For more Minecraft Mass Effect screenshots, visit our Flickr set: http://www.flickr.com/photos/98279592@N05/sets/72157635341735001/
Winner of over 300 awards. Recipient of over 200 perfect scores. A universe that has expanded beyond games to comics, novels, apparel, collectibles, action figures and more. TheMass Effect franchise has become one of the most heralded series in video game history. BioWare, a division of Electronic Arts (NASDAQ: EA), today unveiled the Mass Effect Trilogy, a compilation of all three award-winningMass Effect games in one box. Available in stores beginning November 6, 2012 for only $59.99, the Mass Effect Trilogy is the perfect holiday gift for longtime fans or friends who have yet to experience Commander Shepard’s epic journey to save the galaxy.
Coinciding with the launch of Mass Effect Trilogy, BioWare will kick off the first annual “N7 Day,” a worldwide celebration of the Mass Effect franchise on November 7, 2012. Stay tuned to http://MassEffect.com for updates and announcements for a variety of in-game, online and live events which fans can congregate and fly their N7 colors.
The Mass Effect trilogy follows the rise of Commander Shepard from Alliance Marine to becoming the galaxy’s mostelite soldier – the only soldier who can lead an all-out galactic war against an ancient alien race known as the Reapers. Heart-pounding action meets gripping interactive storytelling as players decide how their unique story unfolds over all three games. With a team of loyal soldiers at their side, each player decides how they will save the galaxy, from the weapons and abilities they utilize to the relationships they forge or break.
The Mass Effect Trilogy will be available on the Xbox 360® videogame and entertainment system and PC on November 6, and will be available at a later date for the PlayStation®3 computer entertainment system. Mass Effect, the game which started it all, will be available on PlayStation 3 for the first time through the Mass Effect Trilogy and digitally as a standalone title via the PlayStation Network. For more information about Mass Effect Trilogy, please visit the game’s official web site at http://MassEffect.com. Fans can also receive more Mass Effect updates and “N7 Day” news on Twitter at http://twitter.com/masseffect, or on Facebook at http://facebook.com/masseffect
Going into playing Mass Effect 3, I was very worried about what BioWare could do to one of my favourite franchises in recent years. My history with BioWare games goes back to Star Wars: Knights of the Old Republic which I absolutely loved for its conversation system (one which didn’t clearly let you know if the person you’re talking to would take well to your suggestion or not) the several worlds that you could visit which each had their own feeling of place.
First amd foremost, this is not a review, just my thoughts on the demo. I finally got around to downloading the Dragon Age II demo and I think I’ll be in the minority when I say I was dissapointed. As the title mentions I was looking for more the Mass Effect formula but what I got was a mix of some Mass Effect elements and your typical fantasy RPG. The thing that had to sell me was the combat controls and I just did not enjoy them one bit. I think back to another Bioware game I enjoyed, Jade Empire, and wondered why the combat couldnt have been similar to that either. I remember playing that game like a better, more story driven, version of Dynasty Warriors.
I will say, Dragon Age II has better combat than Origins though. In Origins you hit the attack button and your character just goes on his/her own. In II it’s more player responsive and action oriented. Each hit of the attack button is an attack on screen. I feel I have more control of the battle and the character.
I guess what I’m getting at is, I wanted exactly Mass Effect with knights, dragons, and swords. I’m sure the game will be excellent for those hardcore RPGers but will be a pass in my book, I got burned by the hype for the first game and don’t want to make a similar mistake.
Give me Dynasty Warriors action, Mass Effect story telling and dialogue tree, and God of War levels of graphics and Ill buy 10 copies. Oh and how about character customization as deep as the WWE Raw vs Smackdown titles, yeah I’m drooling over here. Anyone got a towel?