Kworld, a pioneer in audio and multimedia technology, today announced a new series of Hi-Res audio sets, S33 and S34, which is the industry’s first in-ear headset developed specifically for both gaming and music with impressive features including Hi-Res Audio and enhanced bass, available for console and PC designed to scale to gamers’ needs and preferences as well as music lovers who cannot compromise on sound quality.
2K and Hangar 13 today revealed the complete soundtrack of more than 100 quintessential 1960s tracks for Mafia III, the next installment in the popular organized crime game series launching on October 7, 2016 for PlayStation 4, Xbox One and Windows PC.
The Fallout 4 Original Game Soundtrack is now available worldwide on iTunes! The Original Game Soundtrack includes 65 powerfully-evocative tracks, scored by award-winning composer Inon Zur, and is available for $15.99.
To celebrate the release of the new, enhanced versions of Grand Theft Auto V for PlayStation 4, Xbox One and PC, we will be releasing limited edition collections of the game’s star-studded soundtrack on both CD and Vinyl, in collaboration with Mass Appeal Records.
Sumthing Else Music Works, the premier record label dedicated to licensing and distributing video game soundtracks, proudly presents THIEF™ Director’s Cut Original Soundtrack featuring the original music score from the highly anticipated next generation action-stealth videogame published by SQUARE ENIX and developed by Eidos-Montréal, the award winning studio behind the critically acclaimed DEUS EX: HUMAN REVOLUTION®. The THIEF Original Soundtrack is scheduled for a worldwide physical release on February 25, 2014 to retail outlets through Sumthing Else Music Works, and simultaneously for digital download at iTunes, Amazon.com, Sumthing.com, and other digital music sites.
Frozen Synapse developers Mode 7 are proud to unveil their latest side-project: an independent web store for chiptune artists.
Chiptune is, traditionally, music made using the sound chips of vintage computers and game consoles. Over recent years, the term has come to encompass music that incorporates these sounds but is created on more modern hardware.
It’s a genre which attracts many game composers, Mode 7’s own Paul Taylor (aka nervous_testpilot) among them: his _ensnare_ chiptune side project features prominently on the store; proving decisively that you can never have too many silly aliases.
Also included in the launch line-up is the soundtrack to hit indie game Dustforce by Lifeformed, as well as much of Disasterpiece’s game soundtrack catalogue.
Even if you have no prior knowledge of chiptune it’s easy to take the plunge, as Chiptune Rush offers a free bundle in exchange for signing up for updates:
“As are probably not aware, lots of people in the world enjoy music on a daily basis,” blithered Paul Taylor, earlier today. “We aim to insert glorious square waves into their ears and then wiggle them about a bit until money falls out. Our plan is to create a one-stop-shop for amazing chip music and help to get some of these brilliant artists the recognition they deserve.”
From the first screens and details of this game, I couldn’t really pinpoint how this game would play; but after watching the above video, I can clearly see what they are shooting for. Gamers have been mixed about what they see here and I fall under the, “looks good” camp. The game basically looks like SquareEnix’s take on Elite Beat Agents and Guitar Hero, which so far doesn’t look half bad. The difference here being that it looks like your using the screen for taps and slides like EBA but then there are a few of those markers with arrows inside them, which lead me to believe you’ll be using the circle pad as well. After playing around with that hand position on my 3DS, it doesn’t seem all that difficult a setup.
As we knew before, your characters are Chibi-styled representations of characters throughout the Final Fantasy universe like Lightning and Cloud. The game will have tracks ranging from the various Final Fantasy titles and it’s very easy to see that the more upbeat songs will be more engaging. I will say though that I agree with some views about the music from Final Fantasy. For a successful rhythm game they need tracks with lots of beats and when I think Final Fantasy, I’m thinking slow orchestral tracks. That’s not saying there isn’t beat stomping music spread throughout the XIII (see what I did there) different titles and various spin offs, but I’m thinking this game is going to have more original content than what the average Final Fantasy fan will want. We’ll see when the game actually makes it’s way to Japan sometime in 2011 and our 3DS’s at somepoint in the future.SOURCE: YouTube user: 5orans