Today, Tripwire Interactive is pleased to announce a special fan promotion in which users can download Red Orchestra 2, PC Gamer’s 2011 First-Person Shooter Game of the Year (Multiplayer) on Steam free of charge for a 24 hour period! And, so long as you install it during that 24 hour period, it is free to keep. Permanently!
Now that the $35,000 Counterattack Mapping Contest for Red Orchestra 2 has concluded and helped us find the best community made maps on Steam Workshop, Tripwire Interactive has worked with the original map makers to polish them up and add them into the game as Official Custom Maps. Today they are releasing four of those maps for Red Orchestra 2 completely free – they will be automatically added to your game through Steam. And, to make sure that everyone gets a chance to try them out, we’re making Red Orchestra 2 free to play for the weekend (Thu 4 Apr through Sun 7 Apr). Just head for Steam, download the game and play.
Rising Storm will be the next full standalone multiplayer game in the award-winning Red Orchestra franchise, taking it to the Pacific Theater for the first time. This means Americans fighting Japanese in iconic locations, realized as accurately as possible in a First Person Shooter, with all the famous weapons – including the Japanese knee mortar and American flamethrowers.
Tripwire Interactive are happy to announce the latest Free Content Pack for Red Orchestra 2 – the Fall 2012 Free Content Pack. This time around, there are two key elements to the pack: a brand new map, plus a redesign of the Countdown game mode.
Tripwire Interactive has always been huge supporters of community-made content and encouraged people to make their own content for our games. Not a big surprise really, when you remember they started out as a mod team! And now, to make all that content much more manageable, they are adding full Steam Workshop support to Killing Floor now AND Red Orchestra 2 very soon.
For the players, this means that you can find new content for your favorite Tripwire Interactive titles on the Steam Workshop. You will find a ton of community-made maps, mutators and mods of all kinds in there. More importantly, you can subscribe to content you like and be sure that you will always have the latest version as Steam Workshop will automatically download it for you and update it whenever the creator puts a new version in the Workshop. On top of that, it is the perfect place for feedback – rate pieces you try, create collections and share them with your friends. With all that functionaility, it is also perfect for the creators. When you create something, you can put it straight in front of the whole fanbase, get feedback, improve and update again. For example – all the maps entered for the $35,000 RO2 Counterattack Mapping Contest will be on the Workshop soon, so you can vote for your favorite.
To celebrate, they’ve also created a Tripwire Interactive game bundle – all of their games, starting from the very early days on Steam through to the current day. This means Red Orchestra 1 and 2, Killing Floor (with the DLC), The Ball and Dwarfs, all in one pack at the amazingly reasonable price of $59.99. And we’re selling that at a66% discount for the weekend – under $20 for all those games!
For all you creators of content – start loading it up. For the rest of us – lets go find some new add-ons for our favorite games!
With the success of the recent free weekend on Steam and lots of new players enjoying the Red Orchestra 2 Game of the Year Edition, we’ve decided to do a couple of things to make it even easier to get into the game. First, we have decided to cut the price in half to $19.99 (14.99 GBP/17.99 EUR/299 RUB) for the game. Second, we’re giving everyone that owns Red Orchestra 2 a guest pass that they can hand off to a friend for them to check out the game free of charge.
This is the game that won PC Gamer’s “Multiplayer FPS of the Year” and has recently been updated with new game modes, a new map, a wide range of gameplay refinements and performance improvements – all for free to everyone who owns the game. Tripwire Interactive is committed to supporting our games with free additional content for many years after initial release and Red Orchestra 2 is no exception to that rule! There is more content already in the works for the game, as well as a new add-on for the game: Rising Storm, that will bring the Pacific Theater alive for Red Orchestra 2 players.
Tripwire Interactive is incredibly excited that Red Orchestra 2 won PC Gamer’s Multiplayer FPS of the Year. So much so, that they’re going to give away a free content pack for the game to everyone that owns it. Red Orchestra 2 Game of the Year Edition is coming, featuring an amazing new map, diverse new game modes and a host of new features. The GOTY Edition Free Content Pack will download automatically for everyone who already owns the game – and, so everyone else can try the full game, Red Orchestra 2 will be available completely free to play for everyone on Steam this weekend, starting Thursday 24 May 2012 at 10AM Pacific Time. The content pack will be released before the free weekend starts.
To remind everyone: there is a free weekend coming May 24th! You can grab the game from Steam (http://store.steampowered.
And finally, we have a new developer video available showing footage of the new map and features as well as a series of interviews with the developers, talking about the initial release of the game, community interface and all the updates and new content.
Tripwire Interactive is pleased to announce the release of the modding and map making tools for Red Orchestra 2, available free to everyone that owns Red Orchestra 2. While the limited functionality preview versions of the SDK have been available to select modders for a while, this release now makes the full capabilities of the Mod SDK available to everyone. Users can now make and publish everything from simple mods and mutators, through custom maps and on to full total conversion mods.
Modders and map makers have been hard at work with the pre-release SDK and several great maps and mods are already coming together. For a preview of what is to come, check out these three total conversion mods already in production for Red Orchestra 2:
Life has been good to Tripwire Interactive. The CEO has wrote a letter to public detailing “The State of the Game”:
By most business measures Red Orchestra 2 has been a smashing success for Tripwire Interactive. Within 2 days of the launch of the game it had surpassed the lifetime revenue of the original Red Orchestra that has been selling for over 5 years. The pre-sales and launch week sales of the game broke all company records, even beating out our hit game Killing Floor by a three-fold margin. But for all of this success we’ve not done as well as we would have liked in the most important area to us – the happiness of all of our customers. To put it bluntly, the game had a rough launch. We’ve been working diligently since launch to get these issues sorted and have made great progress fixing issues with matchmaking, VOIP, and stability as well as improving performance. The final major area that we’ve been working on is stats, player progression and ranking.
We have now fixed all of the major issues with the stats system and released an update yesterday to address these issues. Due to the problems with stats and players either earning stats and achievements that they didn’t actually earn or earning stats at many times the intended rate, we are going to have to do a global reset of all stats for the game. This means all achievements, stats and player progression will be rolled back as if all players were new. This was not an easy decision for us to make, but one we felt we needed to do to preserve the integrity of the stats and ranking system, and to provide all of the players the best experience with the game over the long term. Knowing that there are people that have been playing the game for a few weeks now and will lose the stats for that time we are going to provide a special bonus to all players. For the next few weeks all players will earn double experience in Red Orchestra 2. This means if a player plays the game during the double experience period they will quickly get their experience up to where they would have been had these issues never existed. Additionally, we are going to give those playing the game during the double experience period a special achievement called “In B4 Reset”. Right now this is just an achievement, but we’re going to be looking at ways to give special rewards to the players that have this achievement in the future.
Thank you to all of the players that have made Red Orchestra 2 a hit so far. We’ve got a lot of exciting things in store with free content coming for the game so stay tuned over the coming weeks for more news on that front!
Well you probably saw it on the “Forthcoming Articles” section for the better part of last week that there was to be a Review for the PC-only, Hard Reset. Well, you’re right – it was SUPPOSED to happen. But Sunday night while playing the game, something happened and my videocard died. It locked up, gave me some hallucinogenic green wavy lines, and promptly rebooted. Every other game I tried playing had the same result. Luckily it can display the desktop, but once it goes into a DirectX game – it gets crazy looking.
Today marks the beginning of the Red Orchestra 2 beta as it launches for all those who have pre-purchased the Deluxe version of the game. Pre-purchase numbers for the game have shattered all expectations for Heroes of Stalingrad. Anyone that pre-purchases the deluxe edition before the game launches will get instant access to the beta, so head on over to http://store.steampowered.c
The first phase of the pre-purchase beta will include 3 levels from the game running the 3 gametypes – Firefight, Countdown, and Territory. From the open destroyed cityscape of Fallen Fighters, to the close quarters combat of Apartments, and the wide open tank battles of Gumrak – the beta gives players a sample of the diverse action Red Orchestra 2 has to offer. Apart from the opportunity for people to play the game early, this is our volume and final balance testing, so we are looking for feedback. Head for the Tripwire forums to give us that feedback.
In a first for a game of this kind, Tripwire Interactive will be allowing individual server admins as well as GSP’s to host ranked servers for the game. We feel the “walled garden” approach many developers take to server hosting makes it difficult for the clan/gaming communities as well as stifling mod and custom mapping development -two things that are very important to the success and longevity of any multi-player game. We have also put together a list of Recommended Server Hosting Partners that we’ve been working closely with to ensure they provide a good experience for our fans and game server admins as well as meeting the hardware requirements of the game. The list of recommended server hosting partners, as follows:
4net Players – http://www.4players.de
The game will be available digitally and in store on 13 September 2011 around the world and is now available for pre-purchase. More information from the Steam store page: http://store.
steampowered.com/app/35450/ and from the game website: http://www. heroesofstalingrad.com/
Rising Storm, the mod team sponsored by Tripwire Interactive to create an expansion for the forthcoming release “Heroes of Stalingrad”, has announced a competition. Rising Storm will feature the US and Japanese forces fighting in the Pacific Theater.
Gamers that want the chance to be showcased in the expansion are welcome to send in a picture of them so the creators of the game can put your ugly mugs into the game. They are looking for mostly ”American” gamers, since they have most of the people for the Japanese side, including a Formula 1 driver and the son of a famous Japanese actress.
If you guys are pretty enough or maybe ugly, I don’t know what they need exactly feel free to visit their website and post your pictures. If you are selected you will not go home empty-handed. The developers are willing to give away some free stuff, such as; digital copies of the game or some fancy t-shirts..
If you need so more details on how to get your face in the game or anything else concerning the game, please encourage these guys by visiting their website at http://www.risingstormgame.com
So we’ve seen some teasers and a funny trailer from the guys at Tripwire Interactive. They’ve dropped a hot all-gameplay multiplayer trailer from the beta testing done last week. And without further adeu: