News

Sep 18, 2018

Distance, the spiritual successor to Nitronic Rush leaves Steam Early Access after 6 years today with version 1.0

From Press Release:

Indie developer Refract Studios today announced that its highly anticipated survival racing platformer Distance has launched out of Steam Early Access.  For $24.99, Distance offers drivers a crafted narrative experience, various Arcade modes, online and split-screen multiplayer, randomly generated tracks, and VR integration. Plus, its robust community has created more than 2,500 community levels shared on Steam Workshop.

During its time in Steam Early Access, Distance amassed an avid worldwide fan base.  To celebrate the game’s release, Refract reached out to its global audience to ask them about how they would describe the game and why they liked it. Hundreds of fans answered the call. Here is just a short list of what they said:

What Fans Had to Say about Distance Overall
  • “A racing game that smashes preconceptions of what a racing game can be. Create your own way to the finish: The track is just a suggestion.” -Flaminglump
  • “Distance stands out among other racing games as a Mad Max in the sci-fi future. High-speed driving, neon lights and staggering crashes make Distance a must drive.” -Lukas P-Stylianides
  • “The most polished indie game nobody is talking about, but is addictive to its core.” -Asa Borquist
What Fans Had to Say about Distance’s Gameplay
  • “Burnout-boosting down a glass and neon highway that flips upside down while you ceiling-ride past hell’s own road works equipment through an impossible cyberpunk nightmare city to a pounding electronic soundtrack.” -Jonas Emmett
  • “It’s a game where your car can jump onto walls after getting cut in half by a laser, but actually keep going. Like yeah find me another game that has that and I’ll eat my jorts.” -Chris
  • “The racing game where the map itself is trying to kill you with saws and lasers.” -Aida
What Fans Had to Say about the Distance Experience
  • “No other game captures to feeling of high speed driving quite the way Distance does. Turning a game about driving into, essentially, a puzzle game is maddeningly brilliant” -Jacob Odom
  • “The atmosphere makes this game more than just about racing. Some of the environments can bring out a range of emotions from sadness to joyfulness.” -Deumfides
  • “A racing game where the vehicle can jump, fly and rotate in enough trajectories to give you vertigo. A kickass soundtrack to get the blood pumping, coupled with loony tracks that twist in unfathomable designs or blind you with flashiness. Brilliantly engineered game mechanics and drop dead gorgeous graphics that don’t exert your machine. A story told by a car and a track in a mysterious world at subsonic speeds.” -Mad Max
What Fans Had to Say about Distance’s Community 
  • “No other game captures to feeling of high speed driving quite the way Distance does. Turning a game about driving into, essentially, a puzzle game is maddeningly brilliant” -Jacob Odom
  • “The atmosphere makes this game more than just about racing. Some of the environments can bring out a range of emotions from sadness to joyfulness.” -Deumfides
  • “A racing game where the vehicle can jump, fly and rotate in enough trajectories to give you vertigo. A kickass soundtrack to get the blood pumping, coupled with loony tracks that twist in unfathomable designs or blind you with flashiness. Brilliantly engineered game mechanics and drop dead gorgeous graphics that don’t exert your machine. A story told by a car and a track in a mysterious world at subsonic speeds.” -Mad Max

For more about Distance, you can check these resources: