Alexa, drop me a Bright Engram (that doesn’t work)
There’s a reason Call of Duty games come out in early November. Surely, financial reasons are one, but mainly because of Veteran’s Day. The game’s origins were in World War II, and has a deep history of showing off the theme of sacrifice. I’ve felt that ever since the series strayed from World War II, “Call of Duty” felt weird for the title of the game when it didn’t exist in that era. Call of Duty: WWII is the return to the era, and more distilled gameplay that slows things down and allows everyone to catch their breath after ten years of the series getting faster and faster. As a package, Call of Duty: WWII falls a bit short, but the campaign is interesting enough and the multiplayer evens the playing field in ways that it has needed for a while.
Destiny had some growing pains when it first released. From light to currencies to content, the original Destiny had issues that a lot of people couldn’t ignore. I waded through all of that and came away having a blast with the game. It’s been a mainstay on my PS4 and you could easily find me on any random night just hovering around on my sparrow movin’ and shootin’. But now Destiny 2 is here to carry on the legacy. Is it hindered by the mistakes of the past or does Destiny 2 break free of it’s darkness and soar into the light?