Editorials

Scott Ellison II’s Top 10 Games of 2015

Dec 30, 2015

Myst would be Scott’s #1 game every year, but there’s new games to play instead. Scott is the Editor-in-Chief of this very site in which you are looking at. Between a full-time job and his family, it’s honestly a wonder he has time for the games he plays and reviews. Here’s what Scott found to be his favorite games of 2015, with an honorable mention thrown in, too.

Ed Acosta’s Top 10 Games of 2015

Dec 29, 2015

Having a license plate read “TIHSHO” is pretty cool thing when you read it backwards. What’s also cool, is how many videogames came out in 2015, so picking only 10 games out of entire year of great games is no easy task. Here’s what Ed found to be the best of the year.

Matthew Rex Downham’s Top 10 Games of 2015

Dec 28, 2015

Being a UX designer for mobile games makes Rex passionate about UI and UX in every game. From that, Rex is enthusiastic and emotionally invested about all the games that he plays. Here are the Top 10 games that Rex found to be the best 2015. [Oh, and beware of a spoiler or two ahead.]

Justin Celani’s Top 10 Games of 2015

Dec 24, 2015

You might know him better as the YouTube sensation SlasherJPC, but what you probably don’t know about Justin, is that he’s a working man with a full-time job and loves his family. His other loves include videogames and all things horror. Justin’s top games of 2015 provide more surprises than you’d expect.

Evan Rowe’s Top 10+1 Games of 2015

Dec 23, 2015

Videogames have had a good year in 2015. And when Evan got married earlier this year, this made for a good year for him as well. So when he’s not admiring the works of Dr Steve Brule, running, or working on his house (what a hunk), Evan is playing videogames. So here’s more than ten games that Evan found to be the best of 2015. Check It Out!

Klein Maetschke’s Top (Not Quite 10) Games of 2015

Dec 22, 2015

Klein is the sole designer of all that you see on this site. When he’s not team-killing you in a multiplayer game, he’s found many singleplayer games that grabbed his attention among his multiplayer-focused gaming habits during 2015.

Harry Harrison’s Top 10 Games of 2015

Dec 21, 2015

To date, Harry has only written one review for Saving Content, but it hasn’t stopped this self-proclaimed “Designer / Developer by day and Designer / Developer by night” from playing more games throughout 2015 and giving you his thoughts on them.

Zero to 360: Being a Game Reviewer’s Wife, and Then Some

Apr 24, 2015

“Ding, dong”, the door bell is ringing yet again this week and that only means one thing, an early review copy has arrived. It’s basically Christmas every Tuesday in this house. And in this industry there are restrictions, or embargoes as they’re called, that prevents anyone from talking about the game before release. They also come with deadlines. These deadlines require a fast turn around with not being able to enjoy the full extent of game until after the review is out. It didn’t use to be this way, but this how it has been through the last 4 years of being a game reviewer’s wife.

How To Play the X-Wing Series on a Modern Windows PC with a gamepad or flight stick

Aug 09, 2014

It’s been over a decade since the last proper Star Wars flight sim was released from LucasArts, and many of us who were fans of the original series have been patiently waiting for a new installment for quite some time now. With the new Star Wars movies on the horizon, what else would be better than revisiting these games?

Dead Island Riptide – How to Change the FOV on PC

Apr 22, 2013

This is a guide on how to change the FOV where it is currently stuck at 62.5 for performance and other reasons explained by Deep Silver PR. This guide is also applicable to Dead Island (2011) and the Dead Island: Game of the Year Edition as well. This guide focuses on the location and names of Dead Island Riptide.

QUASI-REVIEW: Curiosity: What’s Inside The Cube

Nov 06, 2012

Day One of this mysterious game from Peter Molyneax’s 22 Cans development studio and there is already lots of this mysterious block chipped away. According to the game rules, players can not progress to the next layer until the previous layer has totally been removed. Once removed players can work on the next.

QUASI-REVIEW: Bayonetta

Oct 13, 2012

Dear Journal,

My date with Bayonetta was, to say the least, strange. It turns out she’s a badass, overly sexual witch who’s quite confident in herself. She’s crazy and so is her game direction. All her action is over the top and the enemy designs are just as out there. There is a story going on here but hell if I know what’s happening. From what she’s told me, it has something to do with Bayonetta being a witch, forgetting her past, long legs, British accents, boobs, and ass. With her memory lost she becomes sort of a hit-woman for, what I can gasp, is the Devil. Don’t hold me to any of this if I’m wrong because I was having a hell of a time keeping up with the story at all.

Meet the PR: Stephanie Schopp of Tinsley PR

Aug 17, 2012

Since starting Saving Content, I have made several relationships with Public Relations to promote their games as well as write Previews and Reviews of the games. I’d like to highlight them as they do outstanding work but many people really don’t know who they are, until now.