Stardock announced today that the sixth downloadable content pack and eighth major patch for its highly praised fantasy strategy game, Fallen Enchantress: Legendary Heroes, will be available November 25 through Steam for $4.99 (http://store.steampowered.com/app/333040/). The Battlegrounds DLC pack greatly enhances replayability by adding 15 tactical maps and more than 20 stamps for the map generator to use to create unique gameworlds for each playthrough. Stardock is also giving all customers the new monsters of the 1.8 patch for free on the same day.
Stardock announced today that version 1.7 of its critically acclaimed fantasy strategy title, Fallen Enchantress: Legendary Heroes, is available. The Adversaries update improves CPU-controlled factions strategic acumen as well as introducing class-specific items for all five unique hero types, like Commander-only banners that boost the entire armys capabilities. Download the patch free of charge through the Steam client, or purchase Legendary Heroes athttp://store.steampowered.com/
Stardock has released new downloadable content (DLC) The Dead World today for the popular turn-based fantasy strategy game, Fallen Enchantress: Legendary Heroes. The Dead World DLC is now available from Stardock or through Steam for $4.99.
The path leading to this release hasn’t been the smoothest. Originally releasing in 2010 as Elemental: War of Magic. It was met with heavy storm of server and game problems. Then in 2012, Stardock reworked the game re-released it as Elemental: Fallen Enchantress, or simply Fallen Enchantress. Fallen Enchantress was a success, garnering many awards and completely wiping away the problems of the forebear.
Stardock announced its first expansion pack for its popular fantasy strategy game, Fallen Enchantress. The expansion, Legendary Heroes, adds new monsters, new champions, larger maps, new tactical battle maps and re-imagines the role of heroes in the world of Elemental.
“One of our goals with Legendary Heroes is to tie together the destiny of your kingdom and those of your champions,” said Derek Paxton, lead designer of Legendary Heroes.
In Fallen Enchantress, champions were recruited through exploration. Once recruited, they could go on quests, acquire magical items, gain experience and choose new talents. Paxton continued, “In Legendary Heroes, the champions seek you out based on your fame. Your kingdom gains fame through a variety of means and as a result, the player’s affinity with champions is now tied to the choices their Kingdom as a whole makes.”
Legendary Heroes also expands on the critically acclaimed gameplay in Fallen Enchantress. New types of monsters such as liches, skeletons and worse begin to appear in the world. New quests, a new scenario and much larger map sizes are now available.
“Players will immediately recognize that the world has changed,” said Paxton. “Besides just looking a lot better, the battles are far more intense. Units have a lot more skills to choose from in battle and the maps are much more varied. We redid virtually all of them.”
Fallen Enchantress – Legendary Heroes is expected to be released in April, with a public beta starting next month. The game is priced at $19.99 for Fallen Enchantress users and $39.99 as a stand-alone game.
More details about Fallen Enchantress – Legendary Heroes here: www.fallenenchantress.com/