The PS4 boxed copy of Retro City Rampage DX has already sold out. But there’s also the PlayStation Vita version to get your hands-on.
Retro City Rampage is an 8-bit open-world send-up to ’80s and ’90s video games and pop-culture. We reviewed the PC version, even! Mashing up the old and the new, you’ll be jumping on civilians for coins then stealing their car to outrun the law.
Whether you want to play the missions or just rampage the city and cause some chaos, Retro City Rampage has you covered. It includes both a full Story Mode of open-world adventure as well as an Arcade Mode for quick pick-up-and-play action. If that’s not enough, it also packs an interactive city full of shops, minigames, customizations, collectibles, special guest stars, and more.
Originally released in October on PlayStation (in North America) and PC, Retro City Rampage for Xbox 360 boasts an additional month of development, polish, tuning and improvements from the first version.
Retro City Rampage launched last month and the reception’s been amazing. It was the #1 PS Vita game for October and holds a 9.5+ customer score based on well over 1,000 ratings over the three platforms. We even gave the game a 4/5.
Still, with the high praise there was room for improvement. Striving to make the best possible game, I have spent the past month making it even better based on the feedback from you, the players. The updates are now available on all current platforms: PC (Worldwide), PS3 and PS Vita (North America).
The still to be released platforms (XBLA, WiiWare and EU PS3/Vita) will include all of these updates day one. There is no release date yet for the remaining SKUs, but all versions are complete and either well into certification or starting shortly. As the remaining SKUs were not yet out the door at the time of launch, I made the decision to take this as an opportunity to ensure that at minimum, those still waiting for the game would get a better experience from the get-go. The update includes faster cars, tips screens, shop icons on the map, additional tutorials, checkpoints, level balancing and more. Some missions have even been completely overhauled for the better.
Brian Provinciano has been working on what is now known as Retro City Rampage for just over a decade, originally started as an NES game called “Grand Theftendo”, is now it’s own release on PSN, PSVita, and PC. In a world where HD remakes rule the modern landscape that prey on your nostalgia, Retro City Rampage is non-HD demake that is something new, but everything you’d expect it to be and more.
Retro City Rampage has hit the DRM-free digital distributor for just $14.99. Buy it NOW: http://www.gog.com/en/gamecard/retro_city_rampage
The Retro City Rampage Soundtrack now available as both a digital download on Bandcamp, and on a limited edition Vinyl!
They can be purchased from here: http://retrocityrampage.com/
[youtube=http://www.youtube.com/watch?
Retro City Rampage is now coming to PlayStation 3, PS Vita, and PC/Steam in addition to WiiWare and XBLA and will be available in May of this year.
[youtube=http://www.youtube.com/watch?v=w75QaLiDgJc]
Retro City Rampage is finally nearing the finish line according to it’s developer.
“The final coat of polish is on and now only bug fixing remains. The BIG NEWS that everyone is waiting for (and more) will be revealed on February 20th.”
In the mean time, we have a new trailer showing the game’s final polished visuals, including all new character sprites and seriously leveled up attacks.
[youtube=http://www.youtube.com/watch?v=fZTDS0Crci0]
Unveiled at MineCon 2011, Vblank Entertainment is proud to announce the first of Retro City Rampage’s official indie (or previously indie) crossovers. Splosion Man and Ms. Splosion Man join the Player as playable characters, enemies and allies. Never before have worlds collided quite like this, unless you remember “Archie Meets The Punisher” and “The Jetsons Meet the Flintstones”… which you don’t.
Splosion Man trips on a warp zone and ‘splodes into Retro City Rampage in sploding-edge 8-bits! Sidescroll through Big Science Labs then bust out to ‘splode over 40 vehicles and out-splode the law while ‘sploding friendly civilians! ‘Splode pedestrians for meat and coins, or use them for target practice when you find yourself with an explosive barrel deficiency.
[youtube=http://www.youtube.com/watch?v=dIgeci3odGo]
Retro City Rampage will be playable at MineCon in Las Vegas this Friday and Saturday. Brian Provinciano of VBlank Entertainment will also be presenting the game on stage Friday at 9:00pm, giving the most in-depth public showing to date with many big reveals. Being shown off will be a Lucas Arts adventure game parody and the red-blue 3D glasses stages – showing just how much beyond GTA’s formula Retro City Rampage spans. Might even be showing one of the big indie crossovers!
Note that Retro City Rampage is finally in the bug fixing, polishing and tuning stage and will be out Q1 2012 on Xbox LIVE Arcade, followed by WiiWare (and maybe other platforms).
[youtube=http://www.youtube.com/watch?v=UfO1QLvTkUo]
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