Apr 05, 2019
BANNERMEN receives content update (version 1.1.0) that adds new units, tougher difficulty, and tactical pause
From Press Release:
Out with the old, in with the new! Environment-altering classically inspired RTS Bannermen, has received a major post-launch update today. Developer Pathos Interactive and publisher 2tainment GmBH are inviting players to explore what’s new — and prepare for the ultimate world-shattering fantasy war!
Today’s content update (1.1.0) brings with it a treasure trove of new content just waiting to be explored. Along with new units, a new map, and a plethora of polishes and bug fixes, the Bannermen update also boasts new features added after extensive collaboration with the community.
In celebration of all the new content and improvements, Pathos is holding an official tournament on Sunday, April 7, with a $500 USD grand prize!
What’s new in the update:
- Two new units are now available: The Vanguard and Ballista. The Vanguard is a semi-armored melee unit with an impressive attack range and even more impressive defensive abilities. The Ballista is a heavy range unit with an unrivaled attack range. Ballista has a special ability that allows them to fire an arrow with a chain attached to the unit. When the arrow makes contact with the enemy, the Ballista pull the enemy in close for an easier defeat.
- A new skirmish map is included in the update. The map can hold up to four players and is designed especially for 2v2 games, but it also plays well in 1v1.
- In-game chat is now available, as requested by the community.
- Tactical pause has been added, as requested by the community. Pause your game, rework your battle plans in response to your enemy’s previous actions, then un-pause and continue the battle.
- A third difficulty level has been added to the campaign, making Bannermen more welcoming to casual players and newcomers to the Real-Time Strategy genre