Here are the details of the update, which is now available on Steam:
You can play SNOW now in a variety of tiers starting at $14.99 here: http://store.steampowered.com/app/244930/
Poppermost Productions today announced thelaunch of SNOW, the first truly authentic winter sports game, on Steam Early Access. The 3-man team at Poppermost created SNOW to offer the most realistic skiing experience ever.
“With SNOW we wanted to provide players and winter sports enthusiasts with an authentic experience. Skiing is all about freedom, creativity and exploration, and SNOW delivers exactly that! We’ve removed all of the restrictions and clutter that we traditionally see in action sports games and with SNOW; allow players to approach the game the way they want”, said Alexander Bergendahl, CEO and Game Director at Poppermost Productions.
SNOW’s first mountain, Sialia, is a massive 8km2 of open-world, mountain terrain that has been entirely hand-crafted by the studio. Sialia is an ideal playground to explore and compete in thanks to its epic lines, massive cliffs and carefully designed terrain parks. Players can freely explore this vast and varied terrain or attempt to prove themselves by setting high scores on SNOW’s leaderboards.
Poppermost has collaborated closely with freeskiing icons Tanner Hall, Tom Wallisch, and Russ Henshaw to ensure that the authenticity of the sport was fully recreated in every aspect of the game.
“I am really excited to be part of building the first realistic ski game. From what I have seen already it’s the only game built by skiers for skiers!” said Russ Henshaw, Gold Medalist at the 2012 Winter Dew Tour Slopestyle Competition.
SNOW also offers a deep character customization system where players can equip their rider’s eleven different body areas with over 140 products from real life brands. Poppermost has also partnered with over a dozen of the biggest brands in winter sports to offer players the most popular products available from the most recent season. The team will update the contents of the catalogue continuously.
SNOW is powered by CryENGINE, which is known for its high production values and breathtaking graphics. “CryENGINE was a natural choice for us. We wanted to deliver a game with stunning visuals that would support our vision of an open-world. Crytek’s game technology is extremely powerful and really helps us create the world of our dreams”, said Alexander Bergendahl.
Independent developer Poppermost Productions will be at Gamescom to showcase SNOW, the first free-to-play, open-world winter sports game that gives players the chance to freely explore a massive mountain environment on skis or snowboard – alone or with friends.
Competitive players may take part in solo or multiplayer events and challenges all over the mountain to unlock special items and earn a place on global leaderboards. Throughout it all, players can customize their character through SNOW’s in-game store, with access to entire catalogues of over a dozen real-world brands. With the game set for an Alpha release later this year, Poppermost will be demoing the game behind closed doors for preview purposes.
In addition to demonstrating the latest progress with the game, Poppermost will also delve deeper into their work with Crytek and CryENGINE 3 as an indie developer. Poppermost, which consists of a three-man team, will also provide unique insights into the challenges of bringing their open world game to life.
In addition, what is typically associated with big publisher-driven titles, Poppermost has been able to cross industry lines to partner with the biggest winter sports athletes and brands.