Battlefleet Gothic: Armada, the RTS videogame adaptation by Tindalos Interactive of Games Workshop’s classic tabletop game, reveals the Chaos fleet for the first time.
Etherium does a lot of things: galactic battles, real-time strategy, and random weather encounters that changes the flow of combat. But it does none of them particularly well. There’s a neat concept that’s foiled by its execution. It’s a shame to see a new real-time strategy game buckle under its own ambitions. While Etherium is competent and functional, it is very dull on delivery.
Focus Home Interactive and Tindalos Interactive are pleased to officially announce the development of Battlefleet Gothic: Armada, a real time strategy adaptation of Games Workshop‘s famous tabletop game for the PC. The game stages the mighty armada of the Imperial Navy’s Battlefleet Gothic against the insidious and galaxy threatening Chaos Black Crusade of Abaddon the Despoiler in dark, deadly and intense space battles.
The sci-fi RTS Etherium, developed by Tindalos Interactive, which takes place on varied and perilous worlds, today introduces its campaign and NPC factions. In this futuristic RTS, you search the galaxy for a resource called Etherium. Colonizing planets of various terrains and climate types, you must evolve your armies by researching new technologies, exploit vicious climate changes, and upgrade your colony depending on your strategy. In the campaign, travel space encountering rival factions but also mysterious sub-factions, searching for the mysterious Etherium.
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