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Age of Wonders: Planetfall Review

Aug 05, 2019

Triumph Studios’ Age of Wonders: Planetfall is right at home under the Paradox banner. This is the first time the series goes sci-fi, but it does so in spectacular fashion. This is a game that blends two genres seamlessly, a complex and detailed 4X game for amassing an empire for the ages, and a tactical turn-based combat system for close encounters. Planetfall has a fantastic story that gets you engaged for every action you make for your civilization, as well as caring for every unit when in tactical combat. Triumph Studios has made Age of Wonders: Planetfall feel superb with every turn. Get ready for planetfall.

Paradox Interactive has acquired Triumph Studios

Jun 30, 2017

Paradox is not big on acquiring studios for their own, but they must not only see something in Triumph Studios, but look to ensure their future.

Age of Wonders III: Golden Realms expansion announced for September 18th

Aug 21, 2014

Triumph Studios, the creators of the Overlord and Age of Wonders series, today reveal Age of Wonders III: Golden Realms, the first premium expansion pack for Age of Wonders III.

Age of Wonders III: Warlord Gameplay Trailer

Mar 26, 2014

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The Rogue is revealed for Age of Wonders III

Jan 23, 2014

Age of Wonders III introduces RPG-style class-based character building to the strategy genre. The leader persona of the players, consisting of a main class, race, and specializations, forms the heart of their realm. RPG style skills are extrapolated to affect a whole empire. Leader characters range from Elven Princesses and to Machiavellian Rogues and ruthless Warlords. Today we reveal details of the Rogue class.

Examples of Rogue Class Units include:

  • Scoundrel – The dirt fighting henchmen of the Rogue with the ability to climb fortifications.
  • Succubus – Corrupted seductress built at cities from one of the main races.  (Yes – we also have Dwarven Succubi with beards). Can convert units on the battlefield.
  • Shadow Stalker –  Incorporeal monster of elemental darkness.  Has protection against physical weapons.

Rogue Skill Examples:

  • Mass Battlefield Panic – Attempt to panic all enemy units on the battlefield. Units that were not Panicked are Hindered instead. Panicked units don’t obey orders and attempt to flee from enemies or escape the battlefield.
  • Night Wish – The caster’s domain is shrouded in a sinister darkness and becomes unexplored for other players and all units suffer a vision range penalty.
  • Rain of Poison Blades – Rains down armor piercing blades covered in poison.
  • Plague of Brigands – Infiltrates the domain of a target enemy city with brigands that attack everything within sight.

The Rogue Class can be mixed with any of the six races and can be further augmented using specializations leading to additional magical skills.