Starlink: Battle For Atlas released onto PlayStation 4, Xbox One, and Nintendo Switch in October of last year. And at long last, it has come to PC. It is the same game, but much, much prettier, while also running at higher framerates and resolutions. It also includes all prior DLC and updates, to include the recently released Crimson Moon. Not having a PC version didn’t make much sense, but it’s absolutely been worth the wait.
Forget everything you think you know about Far Cry 3 when starting Blood Dragon. With the exception of the core element of an open-world on a tropical island, there’s hardly anything that has stayed the same. The entire Far Cry 3 experience has been streamlined as there is no longer a need to sell the items looted, sorry, pilfered. Levels are gained and given to you without so much as seeing a skill tree. There are analogues to pistols, shotguns, SMGs, sniper rifles as they all return with new names with futuristic-sounding attachments. Enemies are varied, and are no longer simple pirates. These cyborgs want you deader than a “Where’s the Beef?” commercial.
Far Cry 3. It’s a game. It’s also, the best, most bombastic, kick-ass and batshit insane Far Cry game yet. You play as Jason Brody, a “DudeBro” who has come to Rook Island to party with your friends and your two brothers. When you and your group are kidnapped, it’s up to you to escape and systematically free your friends from Vaas, the madman who was behind it. He plans to sell your into slavery. Brody’s transformation from wimpy white kid from the States into hardened killer of mercenaries and assassins is somewhat jarring at first. Not only does this lend some story-credence to the built in RPG mechanics, it also provides a some what relatable narrative.
During day 0 of E3, Ubisoft revealed the next mission for Sam Fisher that’s coming to Xbox 360, Playstation 3, and PC spring 2013 . Tom Clancy’s Splinter Cell Blacklist is being developed by Ubisoft Toronto, with support from Ubisoft Montreal and Ubisoft Shanghai and they are taking Sam on a mission to infiltrate terrorist cells using extract crucial information about the Blacklist. The game will have voice recognition on the Kinect, new gadgets, and reinvented classic weapons. A new “Killing-in-Motion” fighting style that allows players to strike with lethal precision by marking and executing multiple enemies at once. The game is looking pretty hot readers, call me interested.
THE COUNTDOWN BEGINS AS UBISOFT® UNVEILS TOM CLANCY’S SPLINTER CELL®BLACKLIST™
Sam Fisher is Back with New Mandate to Take Down an Escalating Terrorist Threat
MONTRÉAL — June 4, 2012 — Today, at the Electronic Entertainment Expo (E3), Ubisoft® unveiled the development of Tom Clancy’s Splinter Cell Blacklist, the next blockbuster title in the critically acclaimed Tom Clancy franchise. The game will be available worldwide for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC in spring 2013.
As the first production project from Ubisoft Toronto, with support from Ubisoft Montreal and Ubisoft Shanghai, Tom Clancy’s Splinter Cell Blacklist delivers a gripping modern-day special-ops storyline with a new level of technical innovation and quality. The game includes voice recognition features on Kinect™ for Xbox 360®, an arsenal of new gadgets and reinvented classic weapons and a new “Killing-in-Motion” fighting style, which allows players to strike with lethal precision by marking and executing multiple enemies in one fluid motion.
In the game, a group of rogue nations have had enough of the United States’ military presence in their countries. In an effort to force the withdrawal of the U.S. forces, they mastermind “The Blacklist,” a countdown of escalating terrorist attacks on U.S. assets. Given a presidential mandate and the power to act above the law, players take on the role of lethal operative Sam Fisher. Outfitted with Sam’s infamous tactical suit and goggles, players will infiltrate terrorist cells while using ruthless interrogation methods to extract crucial information to prevent the next Blacklist attack.
The thrilling storyline and wide range of intense, eye-opening missions will propel players to find those responsible for these deadly assaults by any means necessary. Throughout the game, Sam and Fourth Echelon seek out their missions aboard a new Mobile Command Center housed inside a stealth aircraft. Ready to take off at a moment’s notice, Fourth Echelon is equipped with unlimited resources and cutting-edge technology including a Strategic Mission Interface that reports global events in real time.
“Ubisoft Toronto has taken great care to develop an evolutionary Sam Fisher experience that takes the franchise to dramatic new heights,” said Maxime Béland, creative director at Ubisoft. “With exciting gameplay enhanced by full motion-capture performances, Tom Clancy’s Splinter Cell Blacklist offers a highly cinematic experience that will immerse fans and gamers new to the series in an intricate, action-packed adventure.”
For more information on Tom Clancy’s Splinter Cell Blacklist, please visit: splintercell.com
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2011-12 fiscal year Ubisoft generated sales of €1,061 million. To learn more, please visit: www.ubisoftgroup.com.
©2012 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Splinter Cell, Blacklist, Sam Fisher, the Soldier Icon, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.
Kinect, Windows, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.
Assassin’s Creed 2 and Assassin’s Creed Brotherhood are easily two of my favourite games to come out in the last 5 years. This made it a really easy sell to me to have a third year in a row with an Assassin’s Creed game considering the quality of the last two games.
From Dust from Ubisoft was one of the best arcade games of the year on Xbox Live Arcade and today the team at Ubisoft officially announced that the game was heading to the PlayStation Network later this month. The game is due out on
September 27th September 13th as the Playstation Blog confirms with Ubisoft.
So make sure to pick up this gem if you did not already play it on your 360. This game was voted as the best strategy game at E3 earlier this year and it has definitely lived up to the hype. For more information be sure to check out our review.
From Dust is quite the fun game. You play as this divine god, or what the natives call The Breath, an disembodied force that has the power to absorb the major elements of this world: water, dirt and lava. You distribute them to aid the natives in reaching magical totems to build villages and populate the lands. But it’s not all happy dappy super terrific days ahead for these poor natives. They have to deal with tsunami’s, drought, wildfires, floods, and raging lava.