Jun 07, 2021

Transport and Railroad Tycoon spiritual successor Mashinky reworks cities and zoning in “City Update” today

From Press Release:

Jun 7, 2021 – Game developer Jan Zelený releases City update for Mashinky, the award winning real time train and trucks strategy game inspired by the Transport Tycoon and Railroad Tycoon series, on Steam today.

City update content

The new update for Mashinky introduces reworking of towns in the game, adding new challenging mechanics to shape residential areas, adding more than 50 buildings related to cities in game, including city upgrades, several levels of each residential building, decoration tiles or even different visual appearance of buildings through ages.

You are now able to affect cities, encourage them to grow and help local representatives with urban plans. With your care, cities can become really satisfied and beautiful metropolises, where everyone wants to live. To achieve this, you will be shaping cities by placing city upgrades, laying roads and deciding where the city should grow having more needs satisfied or where to restrict the urban development in order to protect new inhabitants from pollution of industrial areas.

Update introduces different zones around each city upgrade. These zones unlock through the gameplay, starting with basic amenities for your towns (school, fire brigade, police, …), relax facilities later in the game (parks, stadiums, gallery) and luxury end-game buildings (luxury car dealers for instance). Each residential building has 3-4 different levels based on the combination of zones present at the building location, but be aware of pollution areas around industries preventing houses from leveling up.

Some other areas are used to set up the urban plan of your town, specifying where it should grow or what areas to avoid with residential buildings development.

New update also introduces a reworked city generator, which is now able to use bridges, tunnels, rotate buildings towards the street, grow behind multiline railroad crossings or modify terrain in order to produce beautiful and more realistic towns. It also uses different tiers of sidewalk to show you the wealth of each city area.

Game features

The game is a spiritual successor of Transport tycoon and Railroad tycoon. Imagination of how a modern tycoon game should look like.

  • It is a unique blend of realistic graphics combined with an isometric construction mode and boardgame-like rules.
  • Zooming through gorgeous landscapes, utilising a traditional isometric construction mode and mastering a unique board game-like gameplay, you’ll find yourself immersed in the task of building your own transport empire on a procedurally generated map.
  • Players start the game in control of a transport company, lay tracks on difficult terrain, research and buy new vehicles, manage routes and compete against economic rules to make as much profit as possible by transporting passengers and various cargos and progress through several eras from steam age to modern electric maglevs. This makes for a challenging simulation game requiring the player to consider all elements of business to be successful.
  • On top of the solid strategy game aspect, you may switch any time to first person mode and just walk in your 3D train world, take a ride in one of your trains or vehicles or even be the driver himself and try to follow the route list on your own.

Game has been very successful within the early access stage, having 95% positive reviews, a  wide community adding more content via steam workshop and regular free updates introducing new content and features.

There are already 6 of 7 historical eras full of trains, road vehicles and industries to satisfy. Until full release there will be several more updates including last maglev era and end game industry and quests, aircrafts and last but not least, multiplayer.

About the author

Jan Zelený is an experienced game developer located in Brno, Czech Republic. Game enthusiast who worked previously as an engine programmer on Mafia II, Mafia III or DayZ with more than 23 years of experience. Game Mashinky is materialization of his skills into a game on Jan’s own game engine, a tribute to the best games of his childhood.