About the author: Scott Ellison II

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Scott is a disabled Marine veteran, married to his wife Nicole and has three kids. Scott also has a full-time job with Fastly as the Manager of Tier 3 - CSE. Scott is most well-known for founding, and writing for Saving Content, but you can find his other work on G4@Syfygames (defunct) and GameCritics.com (active).

Posts by Scott:

Spintires Review

Jun 12, 2014

Going off-road in most driving games is a detour from the comfort of paved roads. In Spintires, off-road is everything, and navigating treacherous and unknown paths is the tranquility. It’s not a game about speed or racing, but science, mathematics, angles, and approaches. This is a strategic simulation driving game.

Europa Universalis IV: Wealth of Nations Review

Jun 09, 2014

Historical accuracy is something that Europa Universalis IV is driven by. One of the ways the base game faltered (which was noted in the review), was the way the trade system was severely lacking and kind of superficial in the ways that it didn’t go as deep as it should have, evidenced by the lack of a tutorial. Paradox Development Studio has done more than augment an overhauled trade economy, they’ve given new avenues for a new type of economic power without bringing about war.

Among the Sleep Review

Jun 05, 2014

One of the more unique titles among the recent horror game resurgence, has been the successfully kickstarted Among the Sleep. The excitement is mainly due to the gameplay hook of playing as a two-year-old child. This creeptastic thrillride is a short one, but its narrative hooks will dig deep and be a standout given the shallow gameplay and elementary puzzles that surround it.

Wolfenstein: The New Order Review

Jun 03, 2014

The first-person shooter that started it all, Wolfenstein, returns. But this old dog has learned new tricks. Unique twists and turns with a decidedly old-school mentality with new-school technology proves to be intriguing and challenging task that pays off in spades. In a “What if” scenario, Nazi Germany has won World War II in 1946. What exactly would that change? Bethesda Softworks and MachineGames answers that question with a resounding: everything.

Anomaly Defenders Review

May 30, 2014

11 bit studios closes out the Anomaly series with one more trick up their sleeve. This isn’t a third tower offense game, rather tower defense. If this were any other developer, it’d be easy to groan over such a worn out genre. The trick that 11 bit studios plays, isn’t that it simply is tower defense, but that you play as the aliens. The same ones you’ve been fighting against in the first two games. The humans have finally pushed the aliens off of Earth, and are trying to eradicate them from existence. “Launchpads are our only hope” says the opening cutscene. It’s time to defend.

Tropico 5 Review

May 22, 2014

The French novelist Alphonse Karr wrote, “The more things change, the more they stay the same”. This is true for Tropico 5. For as feature-rich, improved, beautiful it is, the new additions that make it different from it’s predecessors, still ends up feeling awfully similar when you actually sit down to play it.

Democracy 3: Extremism DLC Review

May 20, 2014

The Extremism DLC for Democracy 3 contains situations and concerns people have, while being a tad fascist if some of them were implemented. It plays the right amount of crazy with sensible, while giving you reason to return to the game to try out all of the new additions.

Democracy 3 Review

May 20, 2014

Democracy 3 places you into political power with carte blanche to make decisions without feedback or concern from Congress. This is a very robust political simulator that runs unopposed by so many other games in the genre. The game lacks a personality that would otherwise elevate the game further into being a very deep simulation of being a leader of a country.

TITANFALL: Expedition DLC Review

May 19, 2014

The first DLC  for the critically-acclaimed Titanfall is here, titled Expedition. The hype has died down, is this enough to draw people back in for more? If you’re a Season Pass holder, this DLC is likely irrelevant to consider. But with no new modes, weapons, classes, or any items besides the three included maps can be a tough steak to chew.

TITANFALL Review

May 19, 2014

The newly formed Respawn Entertainment has taken somewhat of a gamble with the release of a multiplayer-only game. Something not seen since the releases of Unreal Tournament, Quake III Arena, and other games that haven’t been seen in almost a decade. Conversely, it’s been clear that militaristic singleplayer campaigns are short, are completed once, and then abandoned for time to be sunk into the multiplayer. Respawn trusted their gut, and it has paid off. It isn’t the revolution or evolution that the hype-train was carrying, but Titanfall something of a gem and a standout game amongst clones and general sameness we’ve been playing for years.

Sir, You Are Being Hunted Review

May 16, 2014

Sir, You Are Being Hunted does away with predictable AI behavior and enemy placement, forcing you to adapt on-the-fly each time you load the game. Memorizing patterns and behaviors must be done in the moment and can’t be drawn on a pad of paper for reference. Throw in an open world to explore, having to scavenge and kill wild game to survive, slight horror elements, and you’ve got yourself a unique experience. Not everything is tea and crumpets, though.