Redeemer is a brawler in the vein of Hotline Miami because of its gore, brutality, and top-down view, but has a melee focus in a 3D space. The story is the least interesting as it is cliché and tacky with its unfolding plot. The gameplay loop of Redeemer stays fresh enough for the six hours it takes to complete the game. It is unfortunate though, that the gameplay suffers from random and frequent framerate dips. With that said, Redeemer is a modern romp through some old-school style stages that doesn’t quite redeem its shortcomings, but satisfies throughout to be a violent brawler worth playing.
We often look to the stars as a means of exploration beyond our own world. Arachnid Games looks to the great expanse of the sea with Diluvion. And in this, the game is an interesting take on the apocalypse story. There’s people to meet with, trade with, and fight against. However, I found myself fighting with the game itself more than conflicts you’d find therein. Diluvion‘s beauty gets washed away when that problem surfaces, but remains as something you shouldn’t overlook, either.