For better or worse, very little has changed with Kirby. He’s a fluffy pink sphere that inhales nearly everything with extreme prejudice. But that paints a darker image than what you know about Kirby. He’s a do-gooder, out to right the wrongs that he comes across. Kirby: Planet Robobot continues that trend for Kirby, and does so in just enough and exciting ways that make this adventure new and perhaps a bit too easy for older players, but is enjoyable all the same.
After a year, Super Mario Maker makes its way to the small screen of your Nintendo 3DS. This is a portable version of Super Mario Maker that you’ve always wanted, but it isn’t as powerful as its larger console brother. And getting the game onto handhelds required a lot of concessions to be made, and not all of them made sense. However, Super Mario Maker for 3DS manages to still be engaging, rewarding, and a lot of fun to play – in isolation.
SteamWorld Dig was a game that felt like it was too short, SteamWorld Heist is thankfully the opposite, and a game I want to spend all the time with. This game was first released on the Nintendo 3DS at the tail end last year, and I’m so glad it has made its way to platforms that can and does really put its beauty on display. SteamWorld Heist combines turn-based strategy, RPG, exploration, and even includes skill-based shots as part of its core gameplay to become one of the best games I’ve played this year.
I’m no stranger to the world of role playing games and the effect Mario has had on them. From the original Mario RPG on SNES to Sticker Star Story, there has been plenty of adventure to have with the little plumber who could. Ok so maybe Mario hasn’t had a huge overall effect on the genre, but he has been a staple in my gaming life for years and it’s great to see them take two different eras of Mario RPGs and smash them together in the ultimate paper jam.
Strategy, turned based RPGs have not been the role playing preference for me growing up. I enjoyed games in the genre that allowed exploration and fighting. SRPGS usually required more flow with building characters and fighting strategies and it was something I felt overwhelmed with. Fast forward to years later and I couldn’t be happier with them. Now seeing as this is the final game release by Imageepoch, I had to give it a whirl and it’s thankfully a great, albeit familiar RPG to end on a high note.
Dragon Ball Z is something of a relic for me. I grew up watching episodes with my high school friends. It was an interesting show, with too much filler episodes, but yet had some awesome fight scenes when they did show up. Luckily with game versions of the series, players get to take control and beat the crap out of enemies instead. We have had a ton of DBZ games, so does this one stand out at all?
When a new roleplaying games comes out, if it has a certain style or charm to it from a visual standpoint, that is usually enough to get me to play it. Roleplaying games encompass a huge part of my childhood and always bring back fond memories, along with new ones created. The Legend of Legacy has solid art design and a fantastic looking world, but these things along don’t always make a game great.